Affinity designer puppet warp free download.The design revolution
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Affinity designer puppet warp free download.Puppet warp – Free edit tools icons
The Warp command lets you drag control points to manipulate the shape of images, shapes, or paths, and so on. With Photoshop You can now set the warp guide display option and choose when to show the visual guides:. You also have the ability to change the Color and Opacity of the visual guides as well as the number of lines that make up the guide.
The Density slider sets how many lines appear between each Split Warp line. To create a custom warp mesh, choose a grid size from the Grid pop-up menu in the options bar. To cancel the transformation, press Esc or click the Cancel button in the options bar.
When you warp a bitmap image versus a shape or path , the image becomes slightly less sharp each time you commit a transformation; therefore, performing multiple commands before applying the cumulative transformation is preferable to applying each transformation separately.
Puppet Warp provides a visual mesh that lets you drastically distort specific image areas, while leaving other areas intact. Applications range from subtle image retouching such as shaping hair to total transformations such as repositioning arms or legs. In addition to image layers, you can apply Puppet Warp to layer and vector masks.
To nondestructively distort images, use Smart Objects. See Create Smart Objects. Determines the spacing of mesh points. More Points increases precision but requires more processing time; Fewer Points does the opposite. In the image window, click to add pins to areas you want to transform and areas you want to anchor in place. To remove selected pins, press Delete. To remove other individual pins, place the cursor directly over them, and press Alt Windows or Option Mac OS ; when the scissors icon appears, click.
Click the Remove All Pins button in the options bar. To select multiple pins, Shift-click them or choose Select All from the context menu.
To rotate the mesh a fixed number of degrees, press Alt Windows or Option Mac OS , and position the cursor near to, but not over the pins. When a circle appears, drag to visually rotate the mesh.
Select a layer or an area in the image you want to warp. After making a selection, do one of the following:. Select a default grid size – 3 x 3, 4 x 4, or 5 x 5. To add more control grid lines to the warp mesh, choose an option to split the warp. Do any of the following: In the options bar, click any of the Split buttons. Move the pointer within mesh area and click where you place additional control grid lines.
When you click, additional control points are added to the warp mesh. Click to split the warp vertically at that location. Click to split the warp horizontally at that location. Do one or more of the following:. To manipulate the shape, drag the control points, a segment of the bounding box or mesh, or an area within the mesh. When adjusting a curve, use the control point handles. This is similar to adjusting the handles in the curved segment of a vector graphic.
Click on a grid line to activate control points for editing the warp. Click on an anchor point at the intersection of the grid lines lets you edit the control points surrounding that anchor.
Drag the control points to warp the image. A rectangle appears around the selected points if two or more points are selected. The rectangle surrounding the selected points automatically resizes as points are selected or deselected. To change the orientation of a warp style that you chose from the Warp menu, click the Change The Warp Orientation button in the options bar. To change the reference point, click a square on the Reference point locator in the options bar.
To specify the amount of warp using numeric values, enter the values in the Bend set bend , X set horizontal distortion , and Y set vertical distortion text boxes in the options bar. Do one of the following:. Puppet Warp. In the Layers panel, select the layer or mask you want to transform.
In the options bar, adjust the following mesh settings:. Determines the overall elasticity of the mesh. Choose Distort for a highly elastic mesh good for warping wide-angle images or texture maps. Expands or contracts the outer edge of the mesh. Show Mesh. Deselect to show only adjustment pins, providing a clearer preview of your transformations. To temporarily hide adjustment pins, press the H key. To reposition or remove pins, do any of the following:. Drag pins to warp the mesh.
To rotate the mesh around a pin, select it, and then do either of the following:. The degree of rotation appears in the options bar. To rotate the mesh automatically based on the selected Mode option, choose Auto from the Rotate menu in the options bar. When your transformation is complete, press Enter or Return. Sign in to your account.
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